Army – Nothing Can Do What A Soldier Can Do
2022
Softwares: Maya, Photoshop, Substance Painter
Working with 1920VFX I was responsible for the texturing of the digital robot on this project. Using Substance Painter I created the weathered metal and plastic panels and parts of the character. Working closely with the client I have explored various options for the camouflage pattern and colour scheme as well.
Making of video
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