2023
Software Used: ZBrush, Maya, Photoshop, Substance Painter
For this project, I had the privilege of working on the dragon asset from concept to completion. Starting with the original concept art, I developed a 3D print-ready model that was utilized during filming. From there, I refined the asset, enhancing its detail and bringing it to VFX production standards with high-resolution geometry and meticulously crafted textures.
The finalized model was then passed down the pipeline, ready for rigging, animation, and simulation, ensuring seamless integration into the production. This end-to-end involvement allowed me to maintain a consistent vision for the dragon while meeting the high demands of VFX production.